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Author Topic:   Video Games
The Dread Dormammu
Inactive Member


Message 61 of 70 (167487)
12-12-2004 7:03 PM
Reply to: Message 60 by crashfrog
12-11-2004 3:22 PM


"Awesome"
Wow what a kickass story! My only Beef with this article:
Not that I should've taken offence, really.
HELL yes he should have taken offence!
But realy it's a great story. When I play Halo 2 I sometimes feel like I am the only non-Homophobic person online, It's good when you can find other honorable gamers.

This message is a reply to:
 Message 60 by crashfrog, posted 12-11-2004 3:22 PM crashfrog has not replied

  
The Dread Dormammu
Inactive Member


Message 62 of 70 (167491)
12-12-2004 7:09 PM
Reply to: Message 56 by Mammuthus
12-02-2004 8:50 AM


Halo 2 ending
I figured I would be totally disappointed with Halo 2 since it was so hyped. I am into the second chapter and it is awesome so far. The enemies are really smart and there have already been several jaw dropping surprises..even in the middle of a pitched battle ( note to self, letting jaw drop in pitched battle = having to reload after my death sequence ) .
Have you beaten it yet? I did a few days ago. But I don't want to spoil anthing. So stop reading now if you don't want to hear how it ends.
Okay I'm serious.... I'm gonna give it away.
Frankly, I was dissapointed with the final fight with Tartatus. Maybe it was becase I was playing spilt screen so my partner could respawn me everytime I died but it just seemed anticlymactic and very "TUne in next week."

This message is a reply to:
 Message 56 by Mammuthus, posted 12-02-2004 8:50 AM Mammuthus has replied

Replies to this message:
 Message 63 by Mammuthus, posted 12-13-2004 5:00 AM The Dread Dormammu has replied

  
Mammuthus
Member (Idle past 6465 days)
Posts: 3085
From: Munich, Germany
Joined: 08-09-2002


Message 63 of 70 (167611)
12-13-2004 5:00 AM
Reply to: Message 62 by The Dread Dormammu
12-12-2004 7:09 PM


Re: Halo 2 ending
I got swamped with work so I have not beaten it yet. I am almost there though since I am the Arbiter heading into the Flood infested ruins and the other Elites asked me if I know what I am doing...must say, the difficulty level is really high this time...I played the original Halo on Legendary and got through no problem...I am playing on Heroic this time and there are a few spots I barely made it through....though I found a nice little glitch that made me laugh. You know those strange bridge things on the Halo world that you have to jump on to go from one tower to the next? I was being chased by a huge number of Elites and grunts and just jumped on the tranport..it started moving and I looked back and the Covenant were firing on me...a few elites got a little over excited and started falling off the edge...I thought it looked kinda funny.

This message is a reply to:
 Message 62 by The Dread Dormammu, posted 12-12-2004 7:09 PM The Dread Dormammu has replied

Replies to this message:
 Message 64 by The Dread Dormammu, posted 12-13-2004 6:24 AM Mammuthus has replied

  
The Dread Dormammu
Inactive Member


Message 64 of 70 (167627)
12-13-2004 6:24 AM
Reply to: Message 63 by Mammuthus
12-13-2004 5:00 AM


Halo 2 difficulty
yeah I heard they cranked the AI and the difficulty becase the first was a bit too easy for some. I've also heard that there is a BIG jump between heroic and legendary in terms of difficulty.
One other thing that realy bothered me in both games. The dialog was always too quiet. Has anyone else noticed this?
I'm not talking about the cut scenes I'm talking about the little peices of info cortana gives you in the middle of a level. She's always speaking in a quiet little mumbley voice while there is loud raging gunfire ticks me off. SPEAK UP.
Other than that 2 great games

This message is a reply to:
 Message 63 by Mammuthus, posted 12-13-2004 5:00 AM Mammuthus has replied

Replies to this message:
 Message 65 by Mammuthus, posted 12-13-2004 6:36 AM The Dread Dormammu has not replied
 Message 69 by Mammuthus, posted 12-14-2004 2:34 AM The Dread Dormammu has not replied

  
Mammuthus
Member (Idle past 6465 days)
Posts: 3085
From: Munich, Germany
Joined: 08-09-2002


Message 65 of 70 (167631)
12-13-2004 6:36 AM
Reply to: Message 64 by The Dread Dormammu
12-13-2004 6:24 AM


Re: Halo 2 difficulty
I will try it on Legendary after I finish..I heard it is almost a different game because of the AI differences.
Cortana's mumbling is a huge problem since she always starts telling you what to do just as dozens of enemies attack you...you clear the room and then have no idea what is coming next or where to go. Same problem with marines and other dialogue...if you try to listen you get fragged...one thing I thought would just be a stupid trick is ghost jacking...but stealing Covenant vehicles while they are riding them is hilarious

This message is a reply to:
 Message 64 by The Dread Dormammu, posted 12-13-2004 6:24 AM The Dread Dormammu has not replied

Replies to this message:
 Message 66 by CK, posted 12-13-2004 6:57 AM Mammuthus has replied

  
CK
Member (Idle past 4118 days)
Posts: 3221
Joined: 07-04-2004


Message 66 of 70 (167637)
12-13-2004 6:57 AM
Reply to: Message 65 by Mammuthus
12-13-2004 6:36 AM


Re: Halo 2 difficulty
yep - nothing like stealing a tank in the morning!
On another note - on some levels you can just race to the end - that covenet one where you head down a stream springs to mind. I just hit the burners on the ghost and stop for nothing.

This message is a reply to:
 Message 65 by Mammuthus, posted 12-13-2004 6:36 AM Mammuthus has replied

Replies to this message:
 Message 68 by Mammuthus, posted 12-13-2004 8:43 AM CK has not replied
 Message 70 by The Dread Dormammu, posted 12-14-2004 2:57 AM CK has not replied

  
Dr Jack
Member
Posts: 3514
From: Immigrant in the land of Deutsch
Joined: 07-14-2003
Member Rating: 8.2


Message 67 of 70 (167639)
12-13-2004 7:07 AM
Reply to: Message 60 by crashfrog
12-11-2004 3:22 PM


Re: Brilliant Video Game journalism
Fantastic piece, great find Crash.

This message is a reply to:
 Message 60 by crashfrog, posted 12-11-2004 3:22 PM crashfrog has not replied

  
Mammuthus
Member (Idle past 6465 days)
Posts: 3085
From: Munich, Germany
Joined: 08-09-2002


Message 68 of 70 (167648)
12-13-2004 8:43 AM
Reply to: Message 66 by CK
12-13-2004 6:57 AM


Re: Halo 2 difficulty
really? I tried running away a few times on levels that were hard and almost always got capped by a cloaked elite with a sword or a sniper...a few times I ran off a cliff or whatnot. Most levels are pretty well designed so that running away is not an option...and the snipers are really really accurate.
How many Halo players thought the Scarab levels were cool? I thought that was one of the best series of levels I have ever played.

This message is a reply to:
 Message 66 by CK, posted 12-13-2004 6:57 AM CK has not replied

  
Mammuthus
Member (Idle past 6465 days)
Posts: 3085
From: Munich, Germany
Joined: 08-09-2002


Message 69 of 70 (167966)
12-14-2004 2:34 AM
Reply to: Message 64 by The Dread Dormammu
12-13-2004 6:24 AM


Re: Halo 2 difficulty
Oh yeah..meant to ask, I am wondering if it is just my Xbox that is acting up or whether it is a Halo 2 problem. When I walk in closed quarters i.e. corridors or courtyards, the master chiefs footstep echoes precede the sound of his footsteps. Its like the sound guys programmed it backwards. It can be really annoying because I will walk somewhere and it sounds like a bunch of Covenant are running towards me.

This message is a reply to:
 Message 64 by The Dread Dormammu, posted 12-13-2004 6:24 AM The Dread Dormammu has not replied

  
The Dread Dormammu
Inactive Member


Message 70 of 70 (167972)
12-14-2004 2:57 AM
Reply to: Message 66 by CK
12-13-2004 6:57 AM


Great way to avoid being "jacked"
I've found a great way to keep from being "jacked" in multi player games.
When it seems like you are about to be boarded just hit X to jump out of your vehicle. Ususaly the other player will think they have knocked you out and will try to drive off. quickly hit X again to jump BACK onto your vehicle and "re-Jack" them. works like a charm and seems to confuse the heck out of the players since there is so much perspecive switchin it's hard to tell whats going on.
Alternately you can open fire as soon as you jump off, ususaly you will be able to get a kill before they can drive away.

This message is a reply to:
 Message 66 by CK, posted 12-13-2004 6:57 AM CK has not replied

  
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