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Author Topic:   The Unbended Curved Bar Space Slugout Thread
Son Goku
Inactive Member


Message 151 of 413 (482347)
09-16-2008 4:45 AM


The curvature of spacetime actually exists.
Buz, would it be helpful to know that the curvature of spacetime has been measured directly by satellites orbiting the Earth?
This involved no measurements of light, e.t.c. It really was just a measurement of spacetime. So the curvature of spacetime is an empirical fact. Even ignoring GR, we know spacetime is curved.

Straggler
Member
Posts: 10333
From: London England
Joined: 09-30-2006


Message 152 of 413 (482349)
09-16-2008 5:33 AM
Reply to: Message 145 by Buzsaw
09-15-2008 11:01 PM


Counting
My only aim is to try and make you understand why it is that 4D maths is necessary and not some sort of big con as you relentlessly keep asserting. This involves nothing more than the ability to count.
If you want to plot the motion of a ball in 3D space (e.g. in a park) on a graph you need 3 axes and 3 co-ordinates to describe the position of the ball at any point. Your axes will look like the corner of a cube.
If you want to add another axes to your graph to represent time so that you can show the motion of the ball in 3 spatial dimensions plus time
Then you need four lines all at right angles with each other. This is a 4D graph. Hence the 4D maths.
3 + 1 = 4. It is that simple.
I again suggest you read Message 127 for a more detailed explanation of this depressingly simple concept.
Edited by Straggler, : No reason given.

This message is a reply to:
 Message 145 by Buzsaw, posted 09-15-2008 11:01 PM Buzsaw has replied

Replies to this message:
 Message 156 by Buzsaw, posted 09-16-2008 11:05 AM Straggler has replied

Straggler
Member
Posts: 10333
From: London England
Joined: 09-30-2006


Message 153 of 413 (482350)
09-16-2008 5:50 AM
Reply to: Message 150 by cavediver
09-16-2008 3:05 AM


Re: More GR Obfuscation Of 3D Reality
In the same way, the curvature we are talking about that could 'close' the Universe is completely intrinsic to 3-d, and has nothing to do with the fourth time dimension, irrespective of how much of a headache this causes in trying to bend your mind around the situation..
Yes that is quite mind bending. Cheers for the correction and clarification.
At this point all I even hope to get Buz to understand is that when we talk about 4D we are not, as he repeatedly asserts, inventing unevidenced parallel dimensions for the purposes of conning old men into believing the ungodly idea that straight bars do perverse and unrighteaous things like meet up at the ends. Rather we are merely talking about giving a co-ordinate for each of the 3 standard spatial dimensions plus time and that to do this requires 4 axes and therefore 4 dimensional maths.
Wish me luck.........
Edited by Straggler, : No reason given.

This message is a reply to:
 Message 150 by cavediver, posted 09-16-2008 3:05 AM cavediver has not replied

Replies to this message:
 Message 154 by PaulK, posted 09-16-2008 7:23 AM Straggler has replied

PaulK
Member
Posts: 17825
Joined: 01-10-2003
Member Rating: 2.2


Message 154 of 413 (482355)
09-16-2008 7:23 AM
Reply to: Message 153 by Straggler
09-16-2008 5:50 AM


Re: More GR Obfuscation Of 3D Reality
Careful there. As I understand it (and this is consistent with Cavediver's post) the use of time as a fourth dimension is not related to the curvature of space. We use a fourth spatial dimesnion to describe (and myabe quantify) that curvature, but it's a separate issue.

This message is a reply to:
 Message 153 by Straggler, posted 09-16-2008 5:50 AM Straggler has replied

Replies to this message:
 Message 155 by Straggler, posted 09-16-2008 8:27 AM PaulK has not replied

Straggler
Member
Posts: 10333
From: London England
Joined: 09-30-2006


Message 155 of 413 (482363)
09-16-2008 8:27 AM
Reply to: Message 154 by PaulK
09-16-2008 7:23 AM


Re: More GR Obfuscation Of 3D Reality
Careful there. As I understand it (and this is consistent with Cavediver's post) the use of time as a fourth dimension is not related to the curvature of space. We use a fourth spatial dimesnion to describe (and myabe quantify) that curvature, but it's a separate issue.
Understood. I agree and that's fine.
My point is that I think we are overestimating Buz's capacity for any of this.
Curvature and the like are just not concepts that are going to sink in.
He seems to honestly not appreciate the simple fact that a mathematical model that defines position in 3 dimensions and also includes time is effectively a 4D mathemataical model.
He is insistent that any talk of 4D is mathematical bamboozlement intended only to cover the wool over his eyes and deny his 3D existence.
If we can just get him to realise the simple reality of 4 co-ordinates requiring 4D maths then that, in my opinion, is the best we can hope for.

This message is a reply to:
 Message 154 by PaulK, posted 09-16-2008 7:23 AM PaulK has not replied

Buzsaw
Inactive Member


Message 156 of 413 (482377)
09-16-2008 11:05 AM
Reply to: Message 152 by Straggler
09-16-2008 5:33 AM


Re: Counting
Straggler writes:
Buzsaw writes:
1. But my model models reality of what is observed. My model has the three basic spatial dimensions. You are applying time as a non-spatial dimension, that is non-geometric. It has no geometric line and imperceivable geometrically. That's why it is not included in my model.
If you want to add another axes to your graph to represent time so that you can show the motion of the ball in 3 spatial dimensions plus time
Then you need four lines all at right angles with each other. This is a 4D graph. Hence the 4D maths.
3 + 1 = 4. It is that simple.
But I understand how adding the time dimension skews my 3D model position/argument in this thread by curving dimensions.
Nobody has refuted my explanation of how adding the time dimension to 1D line math/geometric models obfuscate and skew my real measurable 3D model. I've explained how geometric lines can be curve but my measurable 3D bar dimensions can not be curved.
Now you're ignoring the valid points made in my message and reverting right back to the mathematical 1D line models which is motion of a ball. The path of the ball is nothing but geometrics and numbers, which in time can be curved.
In your original setting regarding this, the path of the ball thrown was from one end of an uncurvable bar but your dimension argument relative to the dimensions of the path of the ball model had no application of the straight bar.

BUZSAW B 4 U 2 C Y BUZ SAW.
The immeasurable present eternally extends the infinite past and infinitely consumes the eternal future.

This message is a reply to:
 Message 152 by Straggler, posted 09-16-2008 5:33 AM Straggler has replied

Replies to this message:
 Message 157 by NosyNed, posted 09-16-2008 11:52 AM Buzsaw has replied
 Message 163 by Straggler, posted 09-16-2008 1:09 PM Buzsaw has not replied

NosyNed
Member
Posts: 9003
From: Canada
Joined: 04-04-2003


Message 157 of 413 (482379)
09-16-2008 11:52 AM
Reply to: Message 156 by Buzsaw
09-16-2008 11:05 AM


Nemesis !
See! Any comments Nem?

This message is a reply to:
 Message 156 by Buzsaw, posted 09-16-2008 11:05 AM Buzsaw has replied

Replies to this message:
 Message 159 by Buzsaw, posted 09-16-2008 11:57 AM NosyNed has not replied

Buzsaw
Inactive Member


Message 158 of 413 (482380)
09-16-2008 11:54 AM
Reply to: Message 147 by lyx2no
09-16-2008 1:27 AM


Re: Models
lyx2no writes:
The property has been identified many times: it's called curvature.
GONG! By the same token I could say that the property of Jehovah, the Biblical god is that he exists, Jehovah meaning the existing one
Biblical god Jehovah exists because Jehovah is god = curvature of space exists because space curves.
The question remains unanswered: What is the property of space which allows curvature of space?

BUZSAW B 4 U 2 C Y BUZ SAW.
The immeasurable present eternally extends the infinite past and infinitely consumes the eternal future.

This message is a reply to:
 Message 147 by lyx2no, posted 09-16-2008 1:27 AM lyx2no has replied

Replies to this message:
 Message 160 by Son Goku, posted 09-16-2008 11:59 AM Buzsaw has replied
 Message 161 by kuresu, posted 09-16-2008 12:01 PM Buzsaw has replied
 Message 164 by lyx2no, posted 09-16-2008 1:23 PM Buzsaw has replied

Buzsaw
Inactive Member


Message 159 of 413 (482381)
09-16-2008 11:57 AM
Reply to: Message 157 by NosyNed
09-16-2008 11:52 AM


Re: Nemesis !
We're still waiting for something substantive (abe: rather) than snide remarks from you, Ned, beginning with your Admin remarks. Is it because you're incapable of specifying why my arguments are invalid?
Edited by Buzsaw, : as noted

BUZSAW B 4 U 2 C Y BUZ SAW.
The immeasurable present eternally extends the infinite past and infinitely consumes the eternal future.

This message is a reply to:
 Message 157 by NosyNed, posted 09-16-2008 11:52 AM NosyNed has not replied

Replies to this message:
 Message 162 by kuresu, posted 09-16-2008 12:05 PM Buzsaw has not replied
 Message 173 by Rrhain, posted 09-16-2008 11:48 PM Buzsaw has replied

Son Goku
Inactive Member


Message 160 of 413 (482382)
09-16-2008 11:59 AM
Reply to: Message 158 by Buzsaw
09-16-2008 11:54 AM


Re: Models
It is the curvature itself. Spacetime has curvature as a property.
The full on answer is that the concept of distance itself changes across the universe and it is this "change in the definition of distance" that causes curvature.

This message is a reply to:
 Message 158 by Buzsaw, posted 09-16-2008 11:54 AM Buzsaw has replied

Replies to this message:
 Message 167 by Buzsaw, posted 09-16-2008 8:51 PM Son Goku has not replied

kuresu
Member (Idle past 2535 days)
Posts: 2544
From: boulder, colorado
Joined: 03-24-2006


Message 161 of 413 (482383)
09-16-2008 12:01 PM
Reply to: Message 158 by Buzsaw
09-16-2008 11:54 AM


Re: Models
um. Because it tastes like an apple? You're speaking nonsense buz.
let's put it this way. What property of space do you think keeps it flat (since you obviously think space is flat)?

This message is a reply to:
 Message 158 by Buzsaw, posted 09-16-2008 11:54 AM Buzsaw has replied

Replies to this message:
 Message 170 by Buzsaw, posted 09-16-2008 11:11 PM kuresu has not replied

kuresu
Member (Idle past 2535 days)
Posts: 2544
From: boulder, colorado
Joined: 03-24-2006


Message 162 of 413 (482384)
09-16-2008 12:05 PM
Reply to: Message 159 by Buzsaw
09-16-2008 11:57 AM


Re: Nemesis !
We're still waiting for something substantive (abe: rather) than snide remarks from you, [buz], ... Is it because you're incapable of specifying why [physicist's] arguments are invalid?
Enjoy.
this is free for all. Where everyone can take a little piece of buz home with him. Just don't get buzzed. Unless you want to, then just make sure it's good quality buzzing material.

This message is a reply to:
 Message 159 by Buzsaw, posted 09-16-2008 11:57 AM Buzsaw has not replied

Straggler
Member
Posts: 10333
From: London England
Joined: 09-30-2006


Message 163 of 413 (482394)
09-16-2008 1:09 PM
Reply to: Message 156 by Buzsaw
09-16-2008 11:05 AM


Re: Counting
But I understand how adding the time dimension skews my 3D model position/argument in this thread by curving dimensions.
Yet again you miss the point. I am not trying to corrupt your world view. I am not curving anything. Stop looking for a fight and just listen.
I have given up trying to convince you of anything even remotely contentious. My sole aim is to make you understand why 4D maths is required to describe the motion of everyday 3D objects as time progresses. Forget curvature. Forget GR. These are irrelevant. It is simply a case of counting.
3+1=4
I have tested this explanation on my 10 year old nephew and he got it straight away. Admittedly he had the advantage of seeing sketches in front of him but still........
Once more unto the breach:
EXPLANATION
  • If you want to write down the position of a ball being thrown around a park then at any given position you need one co-ordinate for each spatial dimension.
  • Therefore you need 3 co-ordinates. One co-ordinate for length. One co-ordinate for height. One co-ordinate for breadth.
  • So with 3 numbers you can write down the position of the ball at any given point.
    Are you with me so far? Nothing contentious there I hope!!
  • If you were to draw this you would need a graph with 3 axes. One axis for length. One axis for height. One axis for breadth.
  • The axes of this graph would therefore look like the corner of a cube. Three lines. Each one at right angles to the other two.
  • The position of the ball would be a point somewhere inside this cube based on the co-ordinates of it's position
    Are you still with me? This is nothing more than the very basic concept of co-ordinates and plotting points.
    With this model we can take a "snapshot" and show the position of the ball at any given instant. However we cannot show anything that involves the normal progression of time. We cannot plot the motion of the ball as time progresses because we have no time axis on which to measure time.
  • We want to add time information so that we not only know the position of the ball we also know when it was in that position.
  • As well as our 3 spatial co-ordinates we now need to write down a time that corresponds to when the ball was at that position.
  • Therefore we need 4 numbers to describe the position of the ball at any given point. The three numbers for the position. And one number for the time. 4 co-ordinates.
  • We want to add this time information to our existing graph. How do we do this?
    In case the answer is not obvious I'll tell you. We need to add another axis to our graph to represent time. We need another line that is at right angles to all of the already existing lines that make up our position-only graph.
    For 4 co-ordeinates we need 4 axes.
    Buz Challenge: Now you try drawing that graph and tell me where you think the problem might be
    Please note: I have made no references to anything curving. We are simply plotting points to describe the motion of a ball. In a park as it is thrown around and a normal clock ticks along counting normal everyday commonsense friendly time.
    It could not be more simple.

  • This message is a reply to:
     Message 156 by Buzsaw, posted 09-16-2008 11:05 AM Buzsaw has not replied

    lyx2no
    Member (Idle past 4738 days)
    Posts: 1277
    From: A vast, undifferentiated plane.
    Joined: 02-28-2008


    Message 164 of 413 (482397)
    09-16-2008 1:23 PM
    Reply to: Message 158 by Buzsaw
    09-16-2008 11:54 AM


    Um! Donuts
    Biblical god Jehovah exists because Jehovah is god = curvature of space exists because space curves.
    You have found evidence of God, Buz. But you need not rely on something as complicated as space curvature. What is the property of donuts that there is a hole in the middle? It's called holiness, buz. (Swiss cheese is fundamentalist fromage ” orthodox ost, maybe? But baby swiss would still be atheistic.)
    Biblical God Jehovah exists because Jehovah is God = Holes in donuts exist because donuts have holes.
    Just in case this went over your head: the hole in the donut is the property that has a hole in a donut.
    Edited by lyx2no, : Add quote.

    Kindly
    When I was young I loved everything about cigarettes: the smell, the taste, the feel . everything. Now that I’m older I’ve had a change of heart. Want to see the scar?

    This message is a reply to:
     Message 158 by Buzsaw, posted 09-16-2008 11:54 AM Buzsaw has replied

    Replies to this message:
     Message 165 by kuresu, posted 09-16-2008 1:31 PM lyx2no has replied
     Message 168 by Buzsaw, posted 09-16-2008 9:14 PM lyx2no has replied
     Message 172 by Buzsaw, posted 09-16-2008 11:42 PM lyx2no has not replied

    kuresu
    Member (Idle past 2535 days)
    Posts: 2544
    From: boulder, colorado
    Joined: 03-24-2006


    Message 165 of 413 (482399)
    09-16-2008 1:31 PM
    Reply to: Message 164 by lyx2no
    09-16-2008 1:23 PM


    Re: Um! Donuts
    Are you aware that "ost" is cheese in swedish?
    what's the bet that buz will either not get your post or claim it irrelevant to his un-model?
    Edited by kuresu, : spelling

    This message is a reply to:
     Message 164 by lyx2no, posted 09-16-2008 1:23 PM lyx2no has replied

    Replies to this message:
     Message 166 by lyx2no, posted 09-16-2008 2:40 PM kuresu has not replied

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