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Author | Topic: MMORGs and role playing discussion. | |||||||||||||||||||||||
Taq Member Posts: 10297 Joined: Member Rating: 7.1 |
Got a key for RIFT (though through another source). Me too. This will be my second Rift beta event. I was impressed enough with the first beta to buy the game at release. I need a good MMO to hold me over until SWTOR comes out.
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Huntard Member (Idle past 2546 days) Posts: 2870 From: Limburg, The Netherlands Joined: |
Taq writes:
Good to hear. If this one's any fun, wow has seen the last of me. Haven't really played it since three months or so, am now leisurely exploring the new stuff from cata. It's all become rather boring to me, and I'll probably never raid again in WoW (did so extensively with WOTLK). Me too. This will be my second Rift beta event. I was impressed enough with the first beta to buy the game at release. So, if this one tickles my fancy, I guess I'm theirs until SWTOR is realeased. Maybe even beyond that. And in 2012, I'm planning on fighting Xenos filth for the Emperor!.
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Taq Member Posts: 10297 Joined: Member Rating: 7.1 |
Good to hear. If this one's any fun, wow has seen the last of me. Haven't really played it since three months or so, am now leisurely exploring the new stuff from cata. It's all become rather boring to me, and I'll probably never raid again in WoW (did so extensively with WOTLK). Tears in the Rift offer dynamic events and invasions that are pretty fun. Breaks up the monotony of questing. It's somewhat like public quests on WAR without the quests being nailed down to one specific spot or one clock. What is really cool is that the Rifts scale to the number of players in the area. I joined an impromptu 40 man raid to clear a Rift one night. It was pretty cool. The ability to create complex builds is also a nice break from the ordinary. Gameplay isn't as polished as WoW, but it is fun which is the most important part. Edited by Taq, : No reason given.
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Trae Member (Idle past 4557 days) Posts: 442 From: Fremont, CA, USA Joined: |
Given how many keys they're giving out I would expect them to add more servers, but for those who like to think ahead.
Belmont PvEByriel PvE Wolfsbane PvE Briarcliff PvP Seastone PvP Lotham PvP Sunrest PvP-RP Faeblight PvE-RP German Local Server French Local Server Also, oddly enough, this games factions seem to be technologists vs the faithful.
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New Cat's Eye Inactive Member |
I was a little excited about this game being on PS3 (I don't want to throw more money into my PC for another MMO), but I've looked at the official site and now I think I'm gonna pass on this game.
I don't like the "mentor" idea. All in all it looks rather restrictive on the character variability. I suppose this is a function of the game having to be able to work. The skill tree is like in Diablo, which works for me. I thought it'd be fun to try a new MMO, although chatting on the PS3 with a joystick doesn't sound cool. I guess I'll have to rent it.
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New Cat's Eye Inactive Member |
quote:
Me on 9-23-2009 writes: I can't wait for Diablo 3 to come out and I already know of about 6 people that are going to jump on it. Too bad Blizzard is soooo slow. It does look like the're making progress though. I'm disappointed that its all new classes except they brought the Barbarian back... Why they gotta bring up old shit? Could've at least called it a Berserker or something... different. At least they changed the Sorceress to a Wizard.
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Stile Member (Idle past 294 days) Posts: 4295 From: Ontario, Canada Joined: |
Yeah, I've never been a big fan of the Barbarian. I have no motivation to play that class at all. But 4 out of 5 ain't bad!
One day... Maybe... They're joke-level, if they put in something like the cow level should be a frozen Hell level, since that's when they'll ship the game...
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Huntard Member (Idle past 2546 days) Posts: 2870 From: Limburg, The Netherlands Joined: |
First Impressions:
Looks great so far, even my old PC can handle high settings very well, unless there are alot of people on screen, then I have to switch to medium too keep the framerate up enough (it's not unplayable on high, but it's just better on medium). So far so good, too bad the servers are overheating at the moment.
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Trae Member (Idle past 4557 days) Posts: 442 From: Fremont, CA, USA Joined: |
The login server is on meltdown. But this mostly means you may have to try to login many times.
People can check to see if servers are up at: riftstatus.com Is for Sale and riftstatus.com Is for Sale As a side note on the character trees. Game seems MORE flexible than most since you can not only pick from the three souls out of 9, but you can change what souls you use later.
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Huntard Member (Idle past 2546 days) Posts: 2870 From: Limburg, The Netherlands Joined: |
Right, since the servers are down now due to an update, let me give the impressions I've gathered in the short time I've played it.
Levelling is fast for the first few levels, I'm level 7 at the moment. You unlock all three of the soul trees (talent trees) by level 5, which means you can start combining your points from very early on. Performance is excellent, I've got a rather old PC, the only thing I update on it are the ram and the graphics card, and even that was several years ago. When I put it on medium, it still looks very good, and I can polay it even if there are 150 people on my screen. Quests so far have been pretty standard, but what do you expect from an MMO. In short: so far, I like it. Let's see what I think about it at the end of the week.
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Trae Member (Idle past 4557 days) Posts: 442 From: Fremont, CA, USA Joined: |
Hopefully, Trion can work out a few of the kinkshopefully they view them as kinks. One thing I’ve noticed is that once you’re in a raid it becomes less dynamic. I’ve shown up to areas where clearly not everyone at that location is in the same raid. I mean where there’s only say 10 people at that spot and for some reason I’m in a public group of two or three.
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Trae Member (Idle past 4557 days) Posts: 442 From: Fremont, CA, USA Joined: |
Champions Online is now F2P (free to play).
Champions online is a superhero MMO. F2P in this case means you have limited ability to play the game, can only go up to a certain level, etc.
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Wounded King Member (Idle past 283 days) Posts: 4149 From: Cincinnati, Ohio, USA Joined: |
That's interesting. I had been thinking about giving the new DC Universe online a go, but maybe I should try this first instead.
TTFN, WK
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Huntard Member (Idle past 2546 days) Posts: 2870 From: Limburg, The Netherlands Joined: |
Trae writes:
It's possible that those people simply didn't join the "public group", though. Nothing Trion can do about that.
I’ve shown up to areas where clearly not everyone at that location is in the same raid. I mean where there’s only say 10 people at that spot and for some reason I’m in a public group of two or three.
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Taq Member Posts: 10297 Joined: Member Rating: 7.1 |
Hopefully, Trion can work out a few of the kinkshopefully they view them as kinks. One thing I’ve noticed is that once you’re in a raid it becomes less dynamic. I’ve shown up to areas where clearly not everyone at that location is in the same raid. I mean where there’s only say 10 people at that spot and for some reason I’m in a public group of two or three. The problem I had when joining a public group is that you couldn't tell who the tanks and healers were. It would be cool if you could define your role for public groups and have that role displayed your raid frame. This is especially true in Rift where your appearance does not reflect your playstyle given the flexibility built into each class. Standard trinity roles have been around long enough for people to know that DPS needs to focus on the tank's target and the healer needs to keep the tank up at the expense of the DPS dying. If they made this one tweak it would vastly improve public grouping, along with an algorithm that created raid groups with the trinity in mind. I know it is only beta, but it would also be nice to see harder rifts in the next event. If they scaled up between stages to meet the size of the raid group that would be pretty cool. Edited by Taq, : No reason given.
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