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Author Topic:   Cranks, Trolls and Other Blessings of the Online World
Percy
Member
Posts: 22509
From: New Hampshire
Joined: 12-23-2000
Member Rating: 5.4


Message 1 of 39 (88527)
02-25-2004 8:25 AM


I've been reading the book Emergence by Stephen Johnson. Mostly fascinating, parts of it are a bit of a slog, and last night after rummaging through a presentation on how coverage of the Jennifer Flowers affair by the Internet media forced the mainstream media to follow suit, I found myself reading this description of our particular online world beginning at the bottom of page 149:
[text=black]A threaded discussion board turns out to be an ideal ecosystem for that peculiar species known as the crank - the ideologue obsessed with a certain issue or interpretive model, who has no qualms about interjecting his or her worldview into any discussion, and apparently no day job or family life to keep him from posting voluminous commentary at the slightest provocation. We all know people like this, the ones grinding their ax from the back of the seminar room or the coffee shop: the conspiracy theorist, the rabid libertarian, the evangelist - the ones who insist on bringing all conversations back to their particular issue, objecting to any conversation that doesn't play by their rules. In real life, we've developed a series of social conventions that keep the crank from dominating our conversations. For the most pathological cases, they simply don't get invited out to dinner very often. But for the borderline case, a subtle but powerful mechanism is at work in any face-to-face group conversation: if an individual is holding a conversation hostage with an irrelevant obsession, groups can naturally establish a consensus - using words, body language, facial expressions, even a show of hands - making it clear that the majority of the group feels their time is being wasted. The face-to-face world is populated by countless impromptu polls that take the group's collective pulse. Most of them happen so quickly that we don't even know that we're participating in them, and that transparency is one reason why they're as powerful as they are. In the face-to-face world, we are all social thermostats: reading the group temperature and adjusting our behavior accordingly.
Some of those self-regulatory social skills translate into cyberspace - particularly in a threaded discussion forum or an e-mail exchange, where participants have the time and space to express their ideas in long form, rather than in the spontaneous eruptions of real-time chat. But there is a crucial difference in an environment like ECHO or the Well - or in the discussion areas we built at FEED. In a public discussion thread, not all the participants are visible. A given conversation may have five or six active contributors and several dozen "lurkers" who read through the posts but don't chime in with their own words. This creates a fundamental imbalance in the system of threaded discussion and gives the crank an opportunity to dominate the space in a way that would be much more difficult off-line. In a threaded discussion, you're speaking both to the other active participants and to the lurkers, and however much you might offend or bore your direct interlocutors, you can always appeal to that silent majority out there - an audience that is both present and absent at the same time. The crank can cling to the possibility that everyone else tuning in is enthralled by his prose, while the active participants can't turn to the room and say, "Show of hands: Is this guy a lunatic or what?"
The crank exploits a crucial disparity in the flow of information: while we conventionally think of threaded discussions as two-way systems, for the lurkers that flow follows a one-way path. They hear us talking, but we hear nothing of them: no laughs, no hisses, no restless stirring, no snores, no rolling eyeballs. When you factor in the lurkers, a threaded discussion turns out to be less interactive than a traditional face-to-face lecture, and significantly less so than a conversation around a dinner table, where even the most reticent participants contribute with gestures and facial expressions. Group conversations in the real world have an uncanny aptitude for reaching a certain kind of homeostasis: the conversation moves toward a zone that pleases as much of the group as possible and drowns out voices that offend. A group conversation is a kind of circuit board, with primary inputs coming from the official speakers, and secondary inputs coming from the responses of the audience and other speakers. The primary inputs adjust their signal based on the secondary inputs of group feedback. Human beings - for reasons that we will explore in the final section - are exceptionally talented at assessing the mental states of other people, both through the direct exchanges of spoken language and the more oblique feedback mechanisms of gesture and intonation. That two-way exchange gives our face-to-face group conversations precisely the flexibility and responsiveness that Wiener found lacking in masscommunications.
I suspect Wiener would immediately have understood the virtual community's problem with cranks and lurkers. Where the Flowers affair was a case of runaway positive feedback, the tyranny of the crank results from a scarcity of feedback: a system where the information flows are unidirectional, where the audience is present and at the same time invisible. These liabilities run parallel to the problems of one-way linking that we saw in the previous chapter. Hypertext links and virtual communities were supposed to be the advance guard of the interactive revolution, but in a real sense they only got halfway to the promised land. (Needless to say, the ants were there millions of years ago.) And if the cranks and obsessive-compulsives flourish in a small-scale online community of several thousand members, imagine the anarchy and noise generated by a million community members. Surely there is a "climax stage" on that scale where the online growth turns cancerous, where the knowable community becomes a nightmare of overdevelopment. If feedback couldn't help regulate the digital villages of early online communication, what hope can it possibly have on the vast grid of the World Wide Web?[/text]
This is followed by descriptions of just how these problems have been addressed at sites like SlashDot, and this board will be exploring solutions to the same issues later this year. Some have already provided feedback and ideas about this, but more discussion would be welcome.
--Percy
[This message has been edited by Percy, 02-25-2004]

Replies to this message:
 Message 2 by Dr Jack, posted 02-25-2004 8:41 AM Percy has not replied
 Message 3 by crashfrog, posted 02-25-2004 9:02 AM Percy has not replied
 Message 4 by Peter, posted 02-25-2004 9:47 AM Percy has not replied

  
Percy
Member
Posts: 22509
From: New Hampshire
Joined: 12-23-2000
Member Rating: 5.4


Message 28 of 39 (88797)
02-26-2004 10:11 AM
Reply to: Message 19 by hollygolightly
02-25-2004 11:11 PM


Lurkers Always Welcome!
Hi, Holly!
I had to fight for a long time to get over my fright of saying something really stupid. I seem to have conquered that, but now I'm fighting to stop myself from defending my really stupid comments. That's a work in progress.
I agree with the whole "crank" assessment. I guess I disagree with the idea that "lurkers" are in a way harming the discussions as well...I hope that lurkers won't be banned from here...
Lurkers will always be welcome, but the change to a login format *will* cause some minor changes. The nature of these changes hasn't yet been completely specified or even thought through yet, but the goals are:
  1. Registered members' login's are remembered, if that's what they want. This means you won't have to login for every browser session.
  2. Those not registered and/or not logged in will still be able to do everything the unregistered can do now. They still wouldn't be able to post to forums which are restricted to registered members.
  3. Those not registered will still be able to post to the [forum=-21] and [forum=-15] forums.
  4. Those who are unregistered or not logged who click on a function that is restricted to registered members will be brought to a screen that asks them to login or register.
--Percy

This message is a reply to:
 Message 19 by hollygolightly, posted 02-25-2004 11:11 PM hollygolightly has not replied

Replies to this message:
 Message 29 by truthlover, posted 02-26-2004 12:56 PM Percy has replied

  
Percy
Member
Posts: 22509
From: New Hampshire
Joined: 12-23-2000
Member Rating: 5.4


Message 30 of 39 (88831)
02-26-2004 1:05 PM
Reply to: Message 29 by truthlover
02-26-2004 12:56 PM


Re: Lurkers Always Welcome!
Everytime you compose or edit a message, there are two fields that have to be filled in called Username and Password. These fields will go away. In their place will be a a line that says, "You are logged in as truthlover," or something along those lines. This same line will also appear on most other pages (when possible) in an appropriate spot. On the thread list pages there will be a list of who is logged in. You'll be able to get to your profile page without entering your username and password.
--Percy

This message is a reply to:
 Message 29 by truthlover, posted 02-26-2004 12:56 PM truthlover has not replied

  
Percy
Member
Posts: 22509
From: New Hampshire
Joined: 12-23-2000
Member Rating: 5.4


Message 35 of 39 (89746)
03-02-2004 8:07 AM


Crank's Corner
What do people think of the idea of creating a new forum called Crank's Corner (or we could have a contest to name it). When the rating system is installed, those who find themselves in this category would find their posting privileges restricted to this forum and Free For All. Or perhaps we should rename Free For All Crank's Corner?
--Percy

Replies to this message:
 Message 37 by Melchior, posted 03-02-2004 8:20 AM Percy has not replied
 Message 38 by Quetzal, posted 03-02-2004 8:51 AM Percy has not replied

  
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