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Author Topic:   Video Games
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 4 of 70 (162229)
11-22-2004 4:21 AM
Reply to: Message 3 by arachnophilia
11-22-2004 2:03 AM


All I have out here is my laptop, with the oldie-but-goodie Starcraft. Don't have much time to play, but I have had a few good sessions of alien ass-kicking.
At home I have the xBox, which will be fired up as soon as I'm back, with new additions to include Halo 2, Starcraft Ghost, and the remake of Sid Meier's Pirates whenever it comes out. Also gonna grab a PS2 so I don't have to wait another year for GTA: San Andreas.
Has anybody seen that retro Atari box they're selling? Something like 20 games built-in, but apparently no cartridges or expansion capability? I can't tell for sure from the marketing stuff I've seen, but that's what it looks like to me. That seems the only drawback to an otherwise great concept. They should make it USB-compatible and start working on downloadable games.

This message is a reply to:
 Message 3 by arachnophilia, posted 11-22-2004 2:03 AM arachnophilia has not replied

Replies to this message:
 Message 37 by Quetzal, posted 11-23-2004 6:35 PM zephyr has replied

  
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 47 of 70 (163034)
11-24-2004 8:08 PM
Reply to: Message 37 by Quetzal
11-23-2004 6:35 PM


Re:
I could just play Starcraft all my life. I've played through every campaign (original and Brood War) about ten times by now... except that last damn level in Brood War. For some reason, I can't beat it. I've been close a dozen times, only to get swarmed and die. I'm missing something. Well, I've never been that good anyway.
Has anybody been following the Starcraft Ghost game? It's well over a year behind schedule now, but I'm patiently waiting for it. Ghosts are one of my fave units in Starcraft and it could be a pretty sweet game, from what I've seen so far. I think they're saying February 2005 now.

This message is a reply to:
 Message 37 by Quetzal, posted 11-23-2004 6:35 PM Quetzal has replied

Replies to this message:
 Message 48 by crashfrog, posted 11-24-2004 9:51 PM zephyr has replied
 Message 51 by Quetzal, posted 11-25-2004 12:54 PM zephyr has replied

  
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 49 of 70 (163131)
11-25-2004 3:13 AM
Reply to: Message 48 by crashfrog
11-24-2004 9:51 PM


Yeah, something about all these delays and indecision kinda lessens your confidence in a game, no? Like there must not be a clear vision behind it. It's a shame, because the ghost unit from SC is obviously compelling and detailed enough to inspire its own game world, and there need be no vacillation on its nature if they just extrapolate from what was established in the RTS. Stealthy creeper is cool, but it does need elements of run-and-gun. The ghost doesn't have a lot of firepower or hitpoints and relies on stealth to survive at all, but it is a versatile character with lots of nasty tricks to play. I wish they'd just get off their ass and put out something....

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 Message 48 by crashfrog, posted 11-24-2004 9:51 PM crashfrog has not replied

  
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 52 of 70 (163234)
11-25-2004 4:39 PM
Reply to: Message 51 by Quetzal
11-25-2004 12:54 PM


Re:
Damn I hate those early rushes. I can build up and wage strategic war pretty well, but surviving the first 10 minutes is such a hassle.

This message is a reply to:
 Message 51 by Quetzal, posted 11-25-2004 12:54 PM Quetzal has replied

Replies to this message:
 Message 53 by Quetzal, posted 11-26-2004 10:25 AM zephyr has replied

  
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 54 of 70 (163364)
11-26-2004 4:26 PM
Reply to: Message 53 by Quetzal
11-26-2004 10:25 AM


Re:
I may have to check that out. Sounds pretty cool.
I don't have much preference - I play a pretty even mix of races and really enjoy them all. I like to play Zerg on island maps because spore colonies are so badass compared to the other defensive structures, and guardians are one of my fave units for bombardment. Terrans are very versatile, and even simple marines can do a lot of damage - especially with medics attached. I find Protoss the best for huge buildups and assaults, though - with observers in place to guide a careful assault, the destruction I can wreak with 8-10 carriers and a mess of air-dropped Zealots is truly beautiful to behold

This message is a reply to:
 Message 53 by Quetzal, posted 11-26-2004 10:25 AM Quetzal has not replied

Replies to this message:
 Message 55 by The Dread Dormammu, posted 12-02-2004 6:08 AM zephyr has replied

  
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 57 of 70 (164628)
12-02-2004 9:57 AM
Reply to: Message 55 by The Dread Dormammu
12-02-2004 6:08 AM


Re: Perhaps we shoud play.
Oh man, I am so there, as soon as I get home. It'll be a coupla weeks....

This message is a reply to:
 Message 55 by The Dread Dormammu, posted 12-02-2004 6:08 AM The Dread Dormammu has not replied

  
zephyr
Member (Idle past 4580 days)
Posts: 821
From: FOB Taji, Iraq
Joined: 04-22-2003


Message 59 of 70 (164649)
12-02-2004 11:28 AM
Reply to: Message 58 by Dan Carroll
12-02-2004 10:52 AM


Re: Perhaps we shoud play.
If I were still in Saint Louie, I'd take you up on that. Alas, the gulf coast is a bit far. Maybe some day.

This message is a reply to:
 Message 58 by Dan Carroll, posted 12-02-2004 10:52 AM Dan Carroll has not replied

  
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